Don t completely cover the room though.
Unity using a plane to make a roof.
Gameobject 3d object plane.
Adding a triangular roof object and rotating that to the proper orientation is performed using the same procedure but now both objects are aligned to the same base plane.
Sets a plane using three points that lie within it.
Scale the plane down by 7 and then again by 5 along the x axis.
Leave a gap so you can still see into the room and to create an interesting light effect.
If i grab the bottom of the 1st object and moved it to the bottom of the 2nd they are at the same plane.
To create a roof make another cube and place it above the walls.
Now i want to place a image on this grid so that user cant see the grid i have made and i ll have access of all points of the image using grid.
I have made a grid using multiple planes.
Is a point on the positive side of the plane.
Returns a signed distance from plane to point.
Here is my code to add a plane in unity but the problem is the octopus jpg seems like not to work.
Are two points on the same side of the plane.
Move it into position using front view and then move it against the wall of the house in side view.
Unity using a plane to make a roof.
Position it so it s below the walls.
I also added a plane as a floor.
Create a plane rotating it to face forward as necessary r x 9key 0key enter to align it with the front wall of the house.
Intersects a ray with the plane.
My plane gameobject createprimitive primitivetype plane.
Change the object name to door.